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Wayfinder Core

A core engine for all of our modules. It provides a centralized settings hub, complete with dynamic theme-switching for the entirety of our library.

System Agnosticv1.0.3Foundry V13+

Free

Install

Paste this manifest URL into Foundry VTT’s Install Module dialog:

https://wayfindermodules.com/releases/wayfinder-core/manifest


wayfinder-core · v1.0.3 · Foundry VTT v13+ (verified 14.365) · Free · System-agnostic (tested on PF2e 8.4.0 & D&D 5e 5.3.3)

Wayfinder Core is our central module that manages settings, CSS, Svelte layouts and more for the entirety of our library. It keeps our module settings out of Foundry's own Game Settings panel, so they are easy to find at a glance and don't fight for space with your other modules and provides quick access to most modules through Wayfinder Scene Controls group.

Dependencies: none.


Switching the global Wayfinder theme

Installation

Classic manifest install:

  1. In Foundry, open Add-on Modules → Install Module.
  2. Paste this into the Manifest URL field:

https://wayfindermodules.com/releases/wayfinder-core/manifest

  1. Click Install.

Install Core first; the other Wayfinder modules won't load without it. Every module is listed at wayfindermodules.com.


Why?

Core adds one window to Foundry's module settings: the Wayfinder Control Panel. Every Wayfinder module becomes a tab in it, with its settings and buttons grouped in one place, rather than cluttering the already busy Game Settings where a lot of modules already populate.

More importantly though, it allows us to propagate any CSS changes, integrations, update checks and more through a centralized panel, which is why it is a requirement for all modules that have any UI at all.

Additionally, Core supplies all assets for our modules - fonts, art, etc. Ensuring all our modules require Core prevents you from needing to download the same asset multiple times regardless of how many modules you use from our library.


The Control Panel

One window with a sidebar of module tabs, reached through Foundry's Configure Settings or from any module that surfaces it. Tabs sort by display title instead of load order.

World-scoped settings are hidden from players, who see only client-scoped ones. Restricted menus are GM-only in the same way. One "Save Configuration" button writes every changed setting across every tab at once.

The Core tab also lists every Wayfinder module currently active and registered, with its id and version.


Themes

Eleven free themes ship with Core: Modern (stock Foundry), Wayfinder, Wayfinder Dark, Neon, Neon Red, Ice, Sanguine, Black & Gold, Midnight Run, Jade, and Dragonsblood.

You pick from a sliding strip of live previews. Each tile is a miniature window painted in that theme's own palette and lettered in its own display font.

Clicking a tile applies a theme. The strip is keyboard-navigable, scrollable, and Home and End jump to either end.

Choosing a theme applies it to every Wayfinder window immediately.


Scene controls

Core creates a dedicated scene-control group under a compass icon. It appears once at least one module registers a tool to it.

Core alone adds no tools. Several Wayfinder modules integrate purely through character sheets, token HUDs or keybindings, and a world running only those will see no compass icon at all.


Settings

SettingScopeTypeDefaultNotes
globalThemeclientStringmodernActive theme key. config: false, managed through the dashboard picker, not Foundry's settings list. Per-client, so each player picks their own.

The dashboard itself is registered as a settings menu (dashboard), icon fas fa-compass, unrestricted. Players can open it to reach their client-scoped settings.


Support

Questions, bug reports, and feature requests are welcome on the Wayfinder Society Discord.

Changelog · License. Free to use, not open source.